A quick update for Jump King Vita, the port of Jump King for PlayStation Vita consoles curated by Rocroverss and Kalekki, has been sent out.

This extremely punitive platformer challenges the player to scale platforms using only precise and calculated jumps, without the possibility of correcting the trajectory once in the air.

The game is known for its high difficulty: a mistake can make you lose minutes or even hours of progress, making it as frustrating as it is satisfying.

Changelog

  • Implemented the quick saves.
  • Implemented the first entity Raven.
  • Fixed the audio bug.

Source: x.com & biteyourconsole

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